Exploration
Call Me by Your Name
Story
Intention:
To preserve the feels and emotions of a story during the transition of the reading experience from a 2D world of traditional book to a 3D world of environmental design.
Story:
Call Me by Your Name is a 2007 novel by André Aciman. The storyline is about two young men—Oliver and Elio—who fall in love with each other. The conversations within the book are notably subtle. Most of the scenarios happen in an Italian villa in the North of the country. One of the most memorable scenes in the book (and later in the 2017 movie) is when both of the boys lie in the same bed, call each other by their names, thus, confess their love to each other for the first time.
Audiences:
The book’s readers and the movie fans who want to immerse into an environmental reading experience.
Roles
- Designer
- 3D Modeler
Recognition
SCAD Secession publication, Savannah College of Art and Design | 2020
2020-ver2_final_FINAL.indd exhibition, Savannah GA | March 2021
A Quest for Empathy exhibition, Maryville College, Maryville, TN | Jan 2022
Imagine...
...if Elio and Oliver from Call Me By Your Name had a house together in Savannah, what would it look like? And in that house, what would their conversations be to each other?
This is a typographic experiment that explores the manifestations of a dual dialogue through historic wallpapers and ornaments.
- The house is designed to be opened, closed, and read like an actual book.
- Each baluster of the railing system on the balcony created from actual railing designs in Savanah with the mission to create a readable title of the book on the front.
- The same approach is applied to indoor typefaces: each typeface is custom-made based on wallpapers that can be found in the old houses in the beautiful city of Savannah.
- Each floor is one chapter that can be read from left to right and top to bottom—the duality of the conversation between Oliver and Elio.
Say hi!
Send me a message :)